AddAxes:
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Adds x,y,z coordinate axes to a figure.
Specify the size, location, and orientation of the axes.
A label may be given which will be prepended to the axis labels
(X,Y,Z).
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Form:
h = AddAxes( m, r, T, h, c, label )
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Inputs
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m (1) Length of all coordinate axes
(optional, default 1)
r (3,1) Vector indicating the origin of the axes
(optional, default [0;0;0] )
T (1) Transformation matrix
(optional, default identity)
Note: a quaternion may be supplied instead
h (1) Figure handle
(optional)
c (1) Color scheme for x, y, z
1 - Blue, Green, Red
2 - Black, Cyan, Magenta
or a single color, 'r', 'b'
(optional, default 1)
label (:) Text label to add to axes labels
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Outputs
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h (1) Figure handle
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Children:
Common: General/IsVersionAfter
Common: Graphics/NewFig
Common: Quaternion/Q2Mat