CoordinateFrameFromUV:
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Computes a transformation matrix from the frame in which u is defined
to a frame in which u is the z-axis and the other axes form an orthogonal
set.
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Form:
b = CoordinateFrameFromUV( u )
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Inputs
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u (3,1) Unit vector
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Outputs
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b (3,3) Transformation matrix
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Children:
Math: Linear/Cross
Math: Linear/Unit