CoordinateFrameFromUV:

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   Computes a transformation matrix from the frame in which u is defined
   to a frame in which u is the z-axis and the other axes form an orthogonal
   set.
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   Form:
   b = CoordinateFrameFromUV( u )
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   ------
   Inputs
   ------
   u              (3,1)  Unit vector

   -------
   Outputs
   -------
   b              (3,3)  Transformation matrix

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Children:

Math: Linear/Cross
Math: Linear/Unit