Disk:

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   Draw a disk.

   For correct lighting points must be entered counterclockwise.

   Type Disk for a demo.

   Since version 10.
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   Form:
   [v, f] = Disk( r, z )
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   ------
   Inputs
   ------
   r           (1,1) Radius
   n           (1,1) Number of points
   z           (1,1) z

   -------
   Outputs
   -------
   v           (4,3) Vertices
   f           (4,3) Faces

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Children:

Common: Graphics/NewFig
Common: Graphics/XLabelS
Common: Graphics/YLabelS
Common: Graphics/ZLabelS