MeshSOR:
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Create a polygonal mesh from a surface of revolution. The origin
is always [0;0;0] and the surface is symmetric about z.
Since version 1.
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Form:
[s, n, a] = MeshSOR( fZOfR, nTheta, nR, rMax )
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Inputs
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fZOfR (1,:) String giving the function. For example 'r.^2' or 'cos(r)'
nTheta (1,1) Number of divisions in theta
nR (1,1) Number of divisions in r
rMax Maximum radius
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Outputs
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s (3,:) Position vectors to the geometric center of each polygon
n (3,:) Surface normals of each polygon
a (1,:) Area of each polygon
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Children:
Common: Graphics/Axis3D
Common: Graphics/NewFig
Common: Graphics/Polygon
Common: Graphics/XLabelS
Common: Graphics/YLabelS
Common: Graphics/ZLabelS
Math: Linear/DupVect
Math: Linear/Mag