QMult:
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Multiply two quaternions.
Q2 transforms from A to B and Q1 transforms from B to C
so Q3 transforms from A to C. If only one argument is input
it produces the 4x4 matrix equivalent:
q3 = Q2*q1;
Since version 1.
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Form:
Q3 = QMult( Q2 ,Q1 )
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Inputs
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Q2 (4,1) Quaternion from a to b
Q1 (4,1) Quaternion from b to c
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Outputs
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Q3 (4,1) Quaternion from a to c or 4x4 version of q
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