PointInGridInTriangle:
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Determine whether points p are in triangle v.
Type PointInTriangle for a demo.
If no outputs are specified it will draw the triangle and the points.
Since version 11.
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Form:
t = PointInGridInTriangle( v, n, m )
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Inputs
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v (2,3) Vertices of the triangle
n (1,1) Rows
m (1,1) Columns
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Outputs
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t (1,:) Coordinates
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Reference: http://www.blackpawn.com/texts/pointinpoly/default.html
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Children:
Common: Graphics/NewFig
Common: Graphics/XLabelS
Common: Graphics/YLabelS