Shadow:
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Find the surfaces that are in shadow.
The s vector is the shadow regions. The first two are for alpha, the
second for beta. Each surface can have two alpha limits
and one beta limit.
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Form:
k = Shadow( sunAlpha, sunBeta, s )
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Inputs
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sunAlpha (1,1) Alpha angle of sun (orbit plane from +x)
sunBeta (1,1) Beta angle of sun (out of plane)
s (6,n) Limits for each surface [alpha1Min alpha1Max alpha2Min
alpha2Max betaMin betaMax]
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Outputs
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k Set of surfaces in shadow
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