BConeClock:
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Compute a rotation matrix for cone and clock from the reference frame
assuming that clock is measured about the X axis from the Y axis.
Cone is then a rotation about the new Z axis.
B = cone|z * clock|x
Since version 7.
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Form:
B = BConeClock( cone, clock )
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Inputs
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cone (1,:) Cone angle (rad)
clock (1,:) Clock angle (rad)
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Outputs
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B (3,3) Transformation matrix
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Children:
Common: Transform/Eul2Mat