AU2M:

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   Convert an angle and a unit vector to a matrix.
   The resulting matrix transforms from the unrotated to rotated frame

   Type AU2M for a demo.

   Since version 10.
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   Form:
   m = AU2M( angle, u )
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   ------
   Inputs
   ------
   angle         (1,1)   Angle
   u             (3,1)   Unit vector

   -------
   Outputs
   -------
   m             (3,3)   Matrix

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Children:

Common: Graphics/AddAxes
Common: Graphics/Coordinates
Common: Quaternion/AU2Q
Common: Quaternion/Q2Mat