Path: SC/Ephem
% Computes the angle needed to see over lunar terrain. You need to enter a spherical harmonic lunar topography model. It loads the default model from LoadLunarTopography if you don't enter s or c. n is the number of azimuth points so it computes the topgraphy for the full range of azimuths from 0 to 360 degrees. Type LunarAngle for a demo. -------------------------------------------------------------------------- Form: elevation = LunarAngle( nH, lat, lon, azimuth, s, c, n ) -------------------------------------------------------------------------- ------ Inputs ------ nH (1,1) Highest harmonic lat (1,1) Latitude of the location lon (1,1) Longitude of the location azimuth (1,:) Azimuth points starting from north s (:,:) Normalized sine coefficients c (:,:) Normalized cosine coefficients n (1,1) Number of points along each azimuth ------- Outputs ------- elevation (1,n) Elevation as a function of azimuth (rad) azimuth (1,n) Corresponding azimuth (rad) --------------------------------------------------------------------------
Common: Graphics/Plot2D Math: Linear/DupVect Math: Linear/Mag SC: Ephem/LoadLunarTopography SC: Ephem/LunarProfile SC: Ephem/RSHMoon
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