Path: SCPro/ProEnvirons
% Computes albedo from a texture map. Works with any Matlab compatible image file format. Functions to convert texture maps to albedo may be supplied in the form alpha = fun( textureMap ); textureMap is a Matlab generated format using the Matlab imread function. textureMap = imread( fileName ); Type DistributedAlbedo for a demo of an Earth orbiting satellite. It compares the results with EarthAlb. See also AlbedoFromTextureMap. -------------------------------------------------------------------------- Form: q = DistributedAlbedo( action, d ) -------------------------------------------------------------------------- ------ Inputs ------ action (1,:) 'initialize' or 'update' d (1,1) If 'initialize' .planetFile (1,:) Name of the planet file .cloudFile (1,:) Name of the cloud file .planetFun (1,:) Name of the planet function .cloudFun (1,:) Name of the cloud cloud function .alphaAve (1,1) Default alpha (0.34 is the default ); .radius (1,1) Planet radiust .planet (1,:) Planet name If 'update' .r (3,:) Satellite position .jD (1,:) Julian date .flux (1,:) Solar flux (W/m^2) ------- Outputs ------- q (1,:) Flux (W/m^2) --------------------------------------------------------------------------
Common: Graphics/Plot2D Common: Time/FindSolsticeOrEquinox Math: Linear/Dot Math: Linear/DupVect Math: Linear/Mag Math: Linear/Unit SC: BasicOrbit/Period SC: BasicOrbit/RVFromKepler SC: Environs/EarthAlb SC: Ephem/ECIToPlanet SC: Ephem/SunV1 SCPro: ProEnvirons/AlbedoFromTextureMap
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